#clipclapmedea - Campaign to Support Theatre Education for Children


As part of the training of children from different Plovdiv communities, the team of the Medea project has developed a combination of clapping and ancient Greek theatre terms. This gave rise to a campaign for supporting theatre education for children. Take part in it in order to participate in "Medea," a theatrical performance in the Ancient Theatre in Plovdiv on28 June 2019.
See the game #clipclapmedea and the video tutorial by Snezhina Petrova (the actress who will play Medea):

Apart from enjoying the game interaction, the participants will also be able to improve their coordination skills, learn ancient Greek theatre terms and help the idea to reach a wider audience.

Make videos and publish them on Facebook with #clipclapmedea.

The participants with the most liked videos will receive as a gift t-shirts with the project logo, created by the artist Damyan Damyanov.

Those who succeed in motivating and training more than 20 people to play the game #clipclapmedea, and then send their videos as described above, will each receive a free ticket for the June 2019 performance of "Medea" at the Ancient Theatre.

The campaign starts on 20 July 2018 and will continue until 1 June 2019.


Terminology for #clipclapmedea:

  • TRAGOS (tragedy), tragos means "goat", and oide meanAs "song". Also the Bulgarian word "ода" (ode) derives from oide.
  • KOMOS (comedy), Komos – a group of young people who loudly celebrated the god Dionysus, and oide ("song"). Comedy are the songs of the noisy youth intoxicated with the spirit of Dionysus.
  • DITHYRAMB (songs honouring Dionysus),
  • AGON (a dramaturgical contest of three authors of tragedies, each with three tragedies and a satyr play; five authors of comedies; and ten choirs which performed songs honouring Dionysus (in Ancient Greek "battle", "hardship", "contest". Hence agony means a battle or a struggle of people with difficult circumstances or with themselves).
  • PROAGON (pre premiere), 
  • ORCHESTRA (initially the place where the actors and the choir stood. Later, when the skene turned into a permanent building, they stood on a small platform in front of it, called proskenion. The Bulgarian word "оркестър" ("orchestra") derives from orchestra).
  • CORYPHEUS (the conductor or leader of the choir in ancient tragedy),
  • SKENE (tent, hut). It means tent. Initially these were two posts between which a curtain was stretched in order to represent a home or a palace. Hence the practice of theatres to have curtains. Incidentally, the Bulgarian word "сцена" ("stage") derives from the word skene. 
  • CHOIR, comprised 12 to 15 people and unlike the actors, who recited and expressed their emotions mostly with gestures without moving much on the stage (it was difficult to move with their heavy suits and shoes on), the choir sang and moved rhythmically along with the song.
  • CORYPHEUS (The choir had the so-called coryphaeus – a sort of leader or chorus master who set the tempo for the others).

The Clapping Game has also inspired one more project part of the programme of Plovdiv 2019 - please see the artistic action of Hannah Rose in the Art Innovation Challenge initiative of Ideas Factory.


See a video of one of the first participants:


For more information: legalart-centre.org.

The project is a Legal Art Centre production in partnership with The New Bulgarian University, Alliance for Equal Rights and Sustainability, Arax Foundation, Shalom Organisation of the Jews in Bulgaria, Plovdiv University 'Paisii Hilendarski', and Goethe-Institut Bulgaria


Campaign, Inspired by the Project „MEDEA", Part of the Programme of Plovdiv - European Capital of Culture 2019

Initiators


Sponsors




General partners

Матера
EU Japan Fest
Pod tepeto

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